In a thematic continuation from our previous episode on death, Grant, Peter and Branden talk about resurrection! We first address the question of whether a game that features any resurrection other than the resurrection of the body through Christ can be played by Christians; then, we discuss how the details of resurrection can have a significant impact on your game and its story. We cover numerous fictional resurrection stories, from Highlander to To Your Scattered Bodies Go, and wrap up with a recommendation from Peter: Rev. Adam Hamilton's Jan. 26th sermon, "The Meaning of Christ's Death".
After only a little bit of banter and news (including an official announcement relating to our backlog of missing episodes), Grant, Peter and Branden jump right into a particularly heavy topic: Death. We discuss the problems and opportunities that character deaths can create in your games, and suggest some tips for dealing with some of those common problems (both in- and out-of-game). Then we talk a great deal about storytelling hooks relating to death—and survival—in a multitude of forms. (Fair warning: There's also a small technical hiccup towards the end. Our apologies!)