Saving the Game a Christian podcast about tabletop roleplaying games, collaborative storytelling in RPGs, and other interesting topics

February 21, 2017  
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In this episode, Grant and Peter discuss naming characters and renaming characters! We kick things off with a conversation about the games Grant's playing right now—Pugmire, Fellowship, and No Thank You, Evil!—and attempt to answer a question from Patreon backer Rich about play-by-post gaming. Then after quite a lot of Scripture (and really, it's a small sampling of what could have been used for this particular topic) we start in on the difficult art of naming your character: Why it's so difficult, what goes into a character's name, and different ways to come up with the right name. Then, we discuss renaming characters—an underutilized dramatic tool for both players and game-masters. That segues into additional names for characters, and when these new names might be added. Finally, we wrap up with a brief discussion on the weight of a name.

The sermon Grant mentioned as inspiring this topic—and a much weightier topic to come—can be found here. Again, we strongly recommend listening to it! Special thanks to Rev. Justin Cazel.

Scripture: Genesis 17:3-6, Genesis 41:50-52, Isaiah 62:1-2, Matthew 1:20-21, Matthew 16:17-18, Acts 13:6-11, Revelation 2:17

February 7, 2017  
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We’ve got THREE guests crowding around the mics this week to continue with part two of a special episode on personal fitness! Kimi (cosplayer, tabletop gaming podcaster, weightlifter, gym owner, and former personal trainer), Chris (media professional, tabletop gaming podcaster, filmmaker, and former personal trainer) and Krissi (gamer, stay-at-home mom, and licensed Zumba instructor) all join us to put personal fitness into a gamer-friendly context. They (along with Grant and Peter) discuss nutrition, sleep, stress reduction, willpower, and more!

Be sure to catch the first half of this episode if you missed it, where we talked about our own fitness journeys, why exercise and physical health matter, unfocused and focused exercise, and setting goals.

Special thanks to all our guests for joining us for a long recording session and providing so much helpful information. For more information about our guests and their projects, as well as where to find them online:

Scripture: Proverbs 16:3, Isaiah 40:31, Colossians 3:23, Philippians 2:1-4

January 24, 2017  
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We've got THREE guests crowding around the mics this week for part one of a special episode on personal fitness! Kimi (cosplayer, tabletop gaming podcaster, weightlifter, gym owner, and former personal trainer), Chris (media professional, tabletop gaming podcaster, filmmaker, and former personal trainer) and Krissi (gamer, stay-at-home mom, and licensed Zumba instructor) all join us to put personal fitness into a gamer-friendly context. They (along with Grant and Peter) discuss their own fitness journeys, why exercise and physical health matter, unfocused and focused exercise, and setting goals. Plus, Grant and Peter slip through time and answer a question from Patreon backer Doug Hagler, who asks what system we'd use to run a post-apocalyptic campaign.

Be sure to catch the second half of this episode as well, when we'll talk about nutrition, sleep, stress reduction, willpower, and more!

Special thanks to all our guests for joining us for a long recording session and providing so much helpful information. For more information about our guests and their projects, as well as where to find them online:

Scripture: Proverbs 16:3, Isaiah 40:31, Colossians 3:23, Philippians 2:1-4

January 10, 2017  
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Happy New Year! Grant and Peter are back to talk about ... dice?! After a couple of minor announcements and housekeeping notes, we list off some of the games we'd really like to try to play in 2017. We also tackle a Patreon question from Jim, who asks us about handling combat in theatre-of-the-mind games (or for visually-impaired gamers, like the Going In Blind podcast.) Our main topic isn't so much about dice as reacting to the dice, and handling the unexpected results they can give us while keeping a consistent narration—even if it leads campaigns in strange and unexpected directions.

Games we mentioned wanting to play in 2017: Unknown Armies, 3rd Edition; Pillar of Fire; A Scoundrel in the Deep; Feng Shui, 2nd Edition; Dogs in the Vineyard; DramaSystem; GUMSHOE. Also mentioned: The One Shot Podcast and the Party of One Podcast.

Scripture: Proverbs 16:9, Leviticus 16:6-10, Romans 8:28

December 27, 2016  
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Merry Christmas and Happy New Year! Grant and Peter sit down to tackle a topic selected by our voting Patreon supporters: Playing supernatural creatures! First, though, we spend quite a lot of time on a serious problem that cropped up in Grant's Pugmire game—a case where a player had a very bad reaction to the previous session's events. Then we tackle a question from Patreon supporter (and host of the Retro Rewind Podcast) Francisco Ruiz, who asks about games centered around specific holidays. Finally, it's our main topic: How to play supernatural creatures, We talk briefly about whether Christians should do so at all; then we discuss ways to make that more interesting, especially regarding the traditional weaknesses such creatures typically have.

Mentioned in this episode: GullahPugmire.

Scripture: Isaiah 9:13, Romans 14:1-4

December 13, 2016  
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We've finally reached the hundred-episode milestone! Our heartfelt thanks to all our listeners, past hosts and guest hosts, and Patreon backers; you've all helped make this podcast special. We look forward to the next hundred-plus episodes!

This episode, Grant and Peter celebrate reaching STG 100 and call out our new theme music (by James Opie, of Nihilore.com). Then, we plug our annual charity drive for The Bodhana Group; discuss some forthcoming changes to our Patreon; and Grant reviews Big Fandom Greenville. After that, we've got our Patreon question! This one's from Jared, who asks "What game systems that you have played have felt the most compatible with spiritual growth, and what game systems that you have played have felt the least compatible with spiritual growth?"

For our main topic, we discuss a worldbuilding problem—handling historical mysteries in fantasy or sci-fi settings where longevity and data retention risk negating the mystery altogether. That leads us into a larger discussion of what the historical record might be like in all sorts of fantastic settings, and what a game master should think about when determining what historical knowledge is available during their game.

Scripture: Daniel 2:19-21; 2 Peter 3:8; John 1:1

November 29, 2016  
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Mike Perna of Innroads Ministries joins us at the appointed hour, to give our listeners some real, practical advice on running small gaming events for your church or community! First, though, we talk about a few other things, in no particular order: Our upcoming fundraiser for The Bodhana Group (keep an eye on our social media feeds for links to that!); the Game to Grow panel we hosted on spirituality in roleplaying games; players taking notes during games; the InSpectres game Grant just wrapped up; and Big Fandom Greenville (more on this next episode.)

We also tackle a great question from Patreon backer Doug, who asks "What, if anything, do you think is simply off-limits for a game? Is the answer different if we're talking you personally, or for gaming in general?" (This turned out to be surprisingly relevant to our main topic!)

Also mentioned in this episode: A Game for Good Christians, STG 17, "Lines and Veils".

Scripture: Proverbs 16:3Ecclesiastes 3:1Luke 14:28

November 15, 2016  
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Grant and Peter continue our ongoing Ten Commandments series with a look at the Second Commandment! First, though, Grant has a fair bit to say about InSpectres and Pugmire, and some lessons he's learned from those games lately. Then we tackle a question from an anonymous Patreon backer, about transitioning into the game master role, and briefly discuss potential Patreon changes and our upcoming holiday charity drive. We also reiterate our call for your stories of harassment and 'othering' in the gaming hobby and industry. After all that, we finally get down to the Second Commandment (as well as a bit about how different Christian and Jewish traditions actually arrange and enumerate these ten commandments.)

Scripture: Exodus 20:4-6, Isaiah 55:8, Hosea 3:1, Revelation 9:20-21

November 1, 2016  
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We're back to talk about religious villains in your game! First, Grant discusses a successful Pugmire one-shot and his upcoming InSpectres game. Then, Grant and Peter put out a call for your stories of 'othering' in the hobby (which you can submit by email or through our contact page.) We spend a fair bit of time answering a very interesting question from Patreon backer Jim about rewarding good player behavior. And finally, we get to our main topic: Religious villains. We discuss creating religious, and even specifically Christian villains, as well as what makes those villains powerful and effective in our stories.

Mentioned in this episode: Dan Carlin's Hardcore History, Ep. 48, "Prophets of Doom"; and—

Scripture: Isaiah 29:13-16, Matthew 7:21-23, Matthew 23:13-15

October 18, 2016  
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Grant and Peter kick off a new, more theologically-oriented series this week! We'll be looking at each of the Ten Commandments, and so of course we're starting with the First Commandment. First, though, we answer a question from Patreon backer Richard Lorenz about other podcasts in the "geeky faith" genre (and specifically faith and roleplaying games—see the show notes for a full list of everything we mentioned!) We also spend a little time talking about Game to Grow. For our main topic, we talk about the importance and theological implications of the First Commandment, as well as some of its gaming implications.

Mentioned in this episode:

Scripture: Exodus 3:15, Exodus 20:1-3, Matthew 22:37-38, Matthew 6:24

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