Saving the Game A Christian podcast about tabletop roleplaying games, collaborative storytelling in RPGs, and other interesting topics

September 9, 2014  
00:0000:00

Grant's back, and there's so much news! Our official store is open, Peter's getting published again, Branden has a job, and our live Q&A episode is coming up. And all that's before we get into our main topic, Kindness. After defining kindness and discussing its nature as a virtue, we dive headlong into its in-game uses and role as a storytelling trope. Finally, we wrap up with a discussion of kindness at the gaming table.

Scripture: Micah 6:8, Ezekiel 36:26, Matthew 25:34-40, Colossians 3:12, Ephesians 4:32

00:0000:00

BIG NEWS: Branden will be a Save Against Fear 2014! If you're not familiar with SAFe and The Bodhana Group, take a listen to Episode 25, "Therapeutic Roleplaying (with Jack Berkenstock)".

This should be our last bonus episode for a bit—Grant will be back next episode—but Peter and Branden wanted to take some of the work we've done in our Science of Storytelling series and apply it to a real campaign pitch, with multiple demands from virtual players (all played by Peter) and Branden as the GM. Enjoy!

Scripture: Proverbs 4:13, Luke 6:40

July 29, 2014  
00:0000:00

Branden and Peter continue our Virtues & Vices series with a discussion of Envy! BIG news first, though: Episode 50 will be recorded LIVE, with an ongoing listener Q&A during the episode! Also, Grant's working on t-shirts and other STG products. Then we talk about Envy: The Christian definition of it, why it's a capital vice, using it in games and stories, and dealing with it at the table.

Scripture: Genesis 4:2-10Exodus 20:17Proverbs 14:30Luke 15:25-30James 3:13-18

00:0000:00

Professor Branden schools Peter and Grant on some traditional lists of archetypal stories! We start things off with a reminder that Peter will be at Fear the Con 7 from June 12th to June 14th (find him there and say 'hello'!), and a mention of our appearance on Game Store Prophets #74, "Tearing The Veil Of Familiarity". Then we dive right in with Booker's seven story archetypes, Polti's Thirty-Six Dramatic Situations, and Snyder's ten basic movie plots. Oh, and somewhere along the way Grant plugs Happy Jacks RPG Podcast's "Tales from the Floating Vagabond" Actual Play (NSFW). Phew!

Scripture: >Genesis 25:24-34, Ecclesiastes 1:9, Matthew 13:13

April 22, 2014  
00:0000:00

After an aside on the books which have impacted us most strongly, Grant, Peter and Branden settle in on a difficult and unpopular topic: Chastity. We take a few minutes to define it, then discuss the prospect of using chastity as an in-game plot driver or character trait. We wrap up with a discussion of chastity -- and respect -- at the gaming table.

Scripture: Exodus 20:14Job 31:1-4Ephesians 5:1-13

March 25, 2014  
00:0000:00

Our Virtues & Vices series picks up again with a particularly difficult topic: Lust. We briefly plug Sojourn again, and then dive headlong into a discussion about this capital sin. We explain what lust is (and isn't), why it's a capital sin, and why it's so pervasive and accepted. Then we talk about the problems (and storytelling opportunities) that the sin of lust can create in your game, discuss the problems lust can cause at the gaming table, and wrap up with some thoughts on how lust in particular bleeds across that in-game/out-of-game boundary.

Scripture: 2 Samuel 11-12, Proverbs 6:27-29Matthew 5:27-301 Corinthians 6:12-20

October 22, 2013  
00:0000:00

Branden, Mike, Peter, and Grant pick up our "Science of Storytelling" series with a discussion of episodic storytelling structure and pacing! Branden walks us through the structure and guides the discussion; and as usual, we come up with examples along the way. See the full show notes for Branden's suggested outline.

Scripture: Genesis 1:14-18, Matthew 28:19-20

Continue Reading »

October 8, 2013  
00:0000:00

We're back with more virtues! This time, we're talking about the virtue of Patience, and its glosses of Peace and Mercy. As usual, we discuss and define Patience from a theological perspective, and then talk about its in-character and at-the-table uses.


Scripture: Ecclesiastes 7:8-9Hebrews 10:32-38Galatians 5:22-25James 1:19-20

September 10, 2013  
00:0000:00
We welcome Mike, occasionally known as Mindtakerr on the Internet, as a new host! Then we talk about wrath - when anger is (and isn't) a mortal sin, and how it can manifest in people. Then we talk about how incredibly common wrath is in all forms of entertainment, including roleplaying games; and we wrap up with a discussion about handling anger and wrath in your group of players.


00:0000:00

Two major announcements: This is the first episode in our new "Science of Storytelling" series; and Save Against Fear, a remarkable gaming convention and fundraiser for sexually traumatized kids, is the weekend of October 11th-13th. You're going to be hearing much more about Save Against Fear in the future!

In this episode, Grant, Peter, and Branden (but mostly Branden) explain the continuous plot structure used in almost all movie scripts. (See our full show notes for a copy of that outline!) Then, Branden walks us through creating an actual plot for a game using the outline he laid out in the first half of the episode.

Scripture for this episode: Psalms 19:14Philippians 4:8

Continue Reading »

« Newer Posts - Older Posts »