Grant, Peter and Branden are back with thoughts on monsters! Our brief news segment discusses our new online store (go buy a shirt or a mug, they're awesome), a plug for the LIVE episode we'll record Oct. 16th, and some comments on our completed backlog and our Facebook, Google+ and Twitter feeds. Then we get down to business and talk about monsters (reprising the topic for Crossover Nexus #2, which Peter appeared on.) Why are stories about monsters interesting? What makes particular monsters interesting? How can we and should we use monsters in our games and stories? And what are our favorite monsters? (Also, since we said we'd link it in the show notes, check out Extra Credits' "The Beast Macabre".)
Grant's back, and there's so much news! Our official store is open, Peter's getting published again, Branden has a job, and our live Q&A episode is coming up. And all that's before we get into our main topic, Kindness. After defining kindness and discussing its nature as a virtue, we dive headlong into its in-game uses and role as a storytelling trope. Finally, we wrap up with a discussion of kindness at the gaming table.