Saving the Game A Christian podcast about tabletop roleplaying games, collaborative storytelling in RPGs, and other interesting topics

December 16, 2014  
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It's only Grant and Peter this episode, as we head into the final pair in our Virtues & Vices series! First, we talk about our ongoing (and quickly wrapping up) fundraiser for The Bodhana Group, and give Innroads Ministries some much-deserved plugs as well. Then we explore what C.S. Lewis called "the complete anti-God state of mind"—Pride. Some theological and practical definitions of pride get discussed before we explore pride as a character trait, and its manifestation at the gaming table.

Also mentioned in this episode: Episode 33 of Saving the Game, "Our Origin Stories (with Mike Perna)"; Peter's Evil Overlord Guide.

Scripture: Jeremiah 9:23-24, Matthew 23:8-12, , 1 Corinthians 3:5-9

May 7, 2013  
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We're back with Part 5 of our Virtues & Vices series! First, Grant talks about finding a church again, and some other news. Then we delve deep into one of the Seven Deadly Sins: Sloth. What is it? Why is it more than just laziness? Why is it dangerous, and how does it commonly manifest? And how can we use it in game, and deal with it at the table?

Scripture:Proverbs 24:30-34, Hebrews 6:9-12

September 9, 2014  
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Grant's back, and there's so much news! Our official store is open, Peter's getting published again, Branden has a job, and our live Q&A episode is coming up. And all that's before we get into our main topic, Kindness. After defining kindness and discussing its nature as a virtue, we dive headlong into its in-game uses and role as a storytelling trope. Finally, we wrap up with a discussion of kindness at the gaming table.

Scripture: Micah 6:8, Ezekiel 36:26, Matthew 25:34-40, Colossians 3:12, Ephesians 4:32

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BIG NEWS: Branden will be a Save Against Fear 2014! If you're not familiar with SAFe and The Bodhana Group, take a listen to Episode 25, "Therapeutic Roleplaying (with Jack Berkenstock)".

This should be our last bonus episode for a bit—Grant will be back next episode—but Peter and Branden wanted to take some of the work we've done in our Science of Storytelling series and apply it to a real campaign pitch, with multiple demands from virtual players (all played by Peter) and Branden as the GM. Enjoy!

Scripture: Proverbs 4:13, Luke 6:40

July 29, 2014  
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Branden and Peter continue our Virtues & Vices series with a discussion of Envy! BIG news first, though: Episode 50 will be recorded LIVE, with an ongoing listener Q&A during the episode! Also, Grant's working on t-shirts and other STG products. Then we talk about Envy: The Christian definition of it, why it's a capital vice, using it in games and stories, and dealing with it at the table.

Scripture: Genesis 4:2-10Exodus 20:17Proverbs 14:30Luke 15:25-30James 3:13-18

February 19, 2013  
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Grant, Peter, and Branden continue our Virtues & Vices series with a look at Temperance! We talk over the usual news, and thank those who've commented on past episodes (that's always nice.) Then we dive into our Temperance discussion: How it's commonly used in Scripture; its prevalence as a virtue in many moral codes; how Christians treat it, and contrast it with Gluttony; and as usual, how to use Temperance in-game and how to promote it out-of-game.

Scripture: Proverbs 25:16Ecclesiastes 10:16-171 Corinthians 9:24-27Ephesians 5:15-20

February 5, 2013  
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Grant, Peter, and Branden are back with the next part of our Virtues & Vices series! We start with the final tally for the first RPG Podcasters' Charity Drive, and a bit of other news. Then we dive into Gluttony—what it is, common misconceptions, why it's a sin, using it for characterization and plot in your game, and dealing with gluttony at the gaming table.

Scripture: Genesis 25:30-34Luke 7:31-35Hebrews 12:14-17

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Professor Branden schools Peter and Grant on some traditional lists of archetypal stories! We start things off with a reminder that Peter will be at Fear the Con 7 from June 12th to June 14th (find him there and say 'hello'!), and a mention of our appearance on Game Store Prophets #74, "Tearing The Veil Of Familiarity". Then we dive right in with Booker's seven story archetypes, Polti's Thirty-Six Dramatic Situations, and Snyder's ten basic movie plots. Oh, and somewhere along the way Grant plugs Happy Jacks RPG Podcast's "Tales from the Floating Vagabond" Actual Play (NSFW). Phew!

Scripture: >Genesis 25:24-34, Ecclesiastes 1:9, Matthew 13:13

April 22, 2014  
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After an aside on the books which have impacted us most strongly, Grant, Peter and Branden settle in on a difficult and unpopular topic: Chastity. We take a few minutes to define it, then discuss the prospect of using chastity as an in-game plot driver or character trait. We wrap up with a discussion of chastity -- and respect -- at the gaming table.

Scripture: Exodus 20:14Job 31:1-4Ephesians 5:1-13

March 25, 2014  
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Our Virtues & Vices series picks up again with a particularly difficult topic: Lust. We briefly plug Sojourn again, and then dive headlong into a discussion about this capital sin. We explain what lust is (and isn't), why it's a capital sin, and why it's so pervasive and accepted. Then we talk about the problems (and storytelling opportunities) that the sin of lust can create in your game, discuss the problems lust can cause at the gaming table, and wrap up with some thoughts on how lust in particular bleeds across that in-game/out-of-game boundary.

Scripture: 2 Samuel 11-12, Proverbs 6:27-29Matthew 5:27-301 Corinthians 6:12-20

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