Episode 181 - Real-World Faith in Games (with WJ MacGuffin)

July 7, 2020

Not feeling well and not being able to get to the internet robbed us of Jenny this week. However, despite that lack, this was a great episode because we had an awesome guest host! Paranoia writer WJ MacGuffin joined us to talk about incorporating real-world faiths into our gaming.

We started off the episode with a quick general check-in and let WJ introduce himself and his work, talking a bit about what we've been reading in the process. From there, we fielded out Patreon question, which came to us via John and Ginny Swann, who asked "Your recent series on D&D alignments got me to thinking. I know you aren't huge fans of the Palladium system but what are your thoughts on their alignment system?" Fortunately, while we did have a bit to say about Palladium's alignment system, the presence of a guest kept us from creating a new multi-part series. From there, we read our scripture and dove into our rather meaty main topic.

The main topic was just what it said on the tin - and there's a lot to think about with regards to incorporating a real-world faith into one's game - whether that's as a writer, a player, or a GM. Sensitivity, accuracy, and still keeping it gameable are all very real concerns.

Mentioned in this Episode: Project Infinite Hole on Kickstarter, the Paranoia RPG, Raising White Kids: Bringing Up Children in a Racially Unjust America, Dennis E. Taylor's Bobiverse novels, Letter From a Birmingham Jail, Holey Moley, The Innocence Files, and Jelle's Marble Runs

Scripture: Exodus 20: 1-3, John 13: 34-35, James 1:26-27