Saving the Game A Christian podcast about tabletop roleplaying games, collaborative storytelling in RPGs, and other interesting topics

April 30, 2019  

Ryan Felton, GM and producer of City On A Hill Gaming, joins Grant, Jenny, and Peter to discuss creating actual play content! We've mentioned City On A Hill plenty lately, since Ryan was kind enough to invite the three of us on his show as players (and performers, as we'll discuss in this episode.) You can find Ryan and City on a Hill Gaming on Twitter at @CityOnAHillGame! Ryan also helps us answer a question from Patreon supporter John Swann, who asks about performance anxiety when sitting down to a convention game.

After our Scripture readings, we start to break down making actual play podcasts, and why Ryan decided to create City On A Hill Gaming in the first place. We also discuss why APs are important and interesting; the unique challenges of creating actual play content over analytical podcasts like Saving the Game; and the challenges of making family-friendly and near-Christian gaming content. We also go into some detail on things we as players, and Ryan as the GM, would like to do to improve City on a Hill specifically, as common traps that listeners should be aware of when creating actual play content!

Also mentioned in this episode: Hamlet's Hit Points and Beating the Story by Robin D. Laws; A Christian Gaming Podcast; Reunification by Press Pot Games; and City on a Hill "Side Quest #3" with Justin "Chivalrybean" Lowmaster (our editor!) and DMDad.

Scripture: 2 Samuel 2:6, Isaiah 6:8, Matthew 5:14-16

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