Saving the Game a Christian podcast about tabletop roleplaying games, collaborative storytelling in RPGs, and other interesting topics

November 29, 2016  
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Mike Perna of Innroads Ministries joins us at the appointed hour, to give our listeners some real, practical advice on running small gaming events for your church or community! First, though, we talk about a few other things, in no particular order: Our upcoming fundraiser for The Bodhana Group (keep an eye on our social media feeds for links to that!); the Game to Grow panel we hosted on spirituality in roleplaying games; players taking notes during games; the InSpectres game Grant just wrapped up; and Big Fandom Greenville (more on this next episode.)

We also tackle a great question from Patreon backer Doug, who asks "What, if anything, do you think is simply off-limits for a game? Is the answer different if we're talking you personally, or for gaming in general?" (This turned out to be surprisingly relevant to our main topic!)

Also mentioned in this episode: A Game for Good Christians, STG 17, "Lines and Veils".

Scripture: Proverbs 16:3Ecclesiastes 3:1Luke 14:28

November 15, 2016  
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Grant and Peter continue our ongoing Ten Commandments series with a look at the Second Commandment! First, though, Grant has a fair bit to say about InSpectres and Pugmire, and some lessons he's learned from those games lately. Then we tackle a question from an anonymous Patreon backer, about transitioning into the game master role, and briefly discuss potential Patreon changes and our upcoming holiday charity drive. We also reiterate our call for your stories of harassment and 'othering' in the gaming hobby and industry. After all that, we finally get down to the Second Commandment (as well as a bit about how different Christian and Jewish traditions actually arrange and enumerate these ten commandments.)

Scripture: Exodus 20:4-6, Isaiah 55:8, Hosea 3:1, Revelation 9:20-21

November 1, 2016  
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We're back to talk about religious villains in your game! First, Grant discusses a successful Pugmire one-shot and his upcoming InSpectres game. Then, Grant and Peter put out a call for your stories of 'othering' in the hobby (which you can submit by email or through our contact page.) We spend a fair bit of time answering a very interesting question from Patreon backer Jim about rewarding good player behavior. And finally, we get to our main topic: Religious villains. We discuss creating religious, and even specifically Christian villains, as well as what makes those villains powerful and effective in our stories.

Mentioned in this episode: Dan Carlin's Hardcore History, Ep. 48, "Prophets of Doom"; and—

Scripture: Isaiah 29:13-16, Matthew 7:21-23, Matthew 23:13-15

October 18, 2016  
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Grant and Peter kick off a new, more theologically-oriented series this week! We'll be looking at each of the Ten Commandments, and so of course we're starting with the First Commandment. First, though, we answer a question from Patreon backer Richard Lorenz about other podcasts in the "geeky faith" genre (and specifically faith and roleplaying games—see the show notes for a full list of everything we mentioned!) We also spend a little time talking about Game to Grow. For our main topic, we talk about the importance and theological implications of the First Commandment, as well as some of its gaming implications.

Mentioned in this episode:

Scripture: Exodus 3:15, Exodus 20:1-3, Matthew 22:37-38, Matthew 6:24

October 4, 2016  
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It's a relatively light episode for news, so Grant and Peter have more time for the Patreon question and the main topic. It turns out they need it. Hospitality is a big, old-school StG topic and the hosts look at it from a number of angles and discuss how it applies in games, in the world around us, and at our gaming tables.

Scripture: Leviticus 19:34, Luke 14:12-14, 1 Peter 4:8-10

Links:

Episode 5: Charity

Jean Veljean and the Bishop of Digne

Would You Hide a Jew From the Nazis?

Denver church planning to build tiny homes

September 20, 2016  
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Grant and Peter are back with a whole host of things to talk about! We start with a bit about the Pugmire campaign Grant just started playing in. Then we answer a surprisingly tricky question from Patreon backer Jim Nanban, who asks us for our "elevator pitch" for RPGs as a hobby. We remind everyone that Save Against Fear 2016 is coming up very quickly (and that you should go if at all possible!) And finally, we reach our main topic: Epic monsters. What do we mean by an "epic monster"? What role can and should they play in your campaign? Why do they sometimes fall flat? And what little tricks and additional details can you add in to really make them stand out to your players? And most importantly, what's the best story about an epic monster from your own gaming career?

Mentioned in this episode:

Scripture: Job 3:8, Revelation 13:1

September 6, 2016  
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Grant and Peter handle the first of two topic voted on by Patreon backers: Anti-Heroes. After tackling another great Patreon backer question, the hosts dive in, and as it turns out, this is a more complicated and controversial topic than you might think. The episode covers everything from Biblical figures to Sherlock Holmes to Rincewind to The Punisher with some advice (and cautionary notes) for gaming along the way.

Scripture: Judges 3:15-21, Luke 22:55-61

Links:

Anti-Hero page on tvtropes.org

Save Against Fear 2016

Two Types of Paladin

Episode 25


August 23, 2016  
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Grant's back from Electric City Comic-Con 2016, and it was fantastic! We recap the show, including some specific people and organizations Grant wanted to specifically call out (check the full notes below for links.) Then Grant and Peter answer a Patreon backer question from Jim, who asks about demonstrating the difficulty of doing the right thing in game without being obvious or annoying about it. Finally, we cover our main topic: A discussion of generalist and specialist characters, with a focus on an issue that came up in the pre-game prep for our current D&D campaign.

Scripture: Exodus 31:1-6, Colossians 3:23-24

EC32016 specifically called out by Grant:

August 9, 2016  
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(Part Two.) Kris and Katrina Ehrnman-Newton, hosts of the inimitable Gameable Saturday Morning Podcast (and its previous Gameable Pixar and Disney iterations), join us for an episode so monstrously huge we had to make it a two-parter! This time, we're talking about design considerations for a "moral universe"—the assumptions built into a fictional setting about the consequences and decisions that affect characters' moral efforts. We start with our Patreon backer question, this time about potential real dangers of gaming. Then across two episodes, we cover the design aspects of a moral universe in great detail, and wrap up talking about the challenges and opportunities these present at the gaming table. Thanks again, Kris and Katrina—we're looking forward to joining you to talk about Saturday morning cartoons soon!

If you missed the first half of Episode 91, click here to listen to part one.

Katrina previously joined us for Episode 58, "Prophecy", and Kris joined the three of us for Episode 67, "Breaking Canon". Grant and Peter have also appeared on the Gameable Saturday Morning Podcast for a bonus episode on The Prince of Egypt.

We hit on a wide and strange variety of other things this episode, including but not limited to: Depression Quest; Genesis 18; Batman; Longmire; The Crow; Mouse Guard; Jessica Jones; fighting hummingbirds; The Care Bears Movie; Sailor Moon; L.A. Confidential; Dogs in the Vineyard; Pillar of Fire; and a May 2016 blog post from Peter, "You Must Be This Treacherous To Ride The Story". Phew!

Scripture: Genesis 3:22-24, Amos 2:6-7, Matthew 5:44-45

August 9, 2016  
00:0000:00
<p>(Part One.) Kris and Katrina Ehrnman-Newton, hosts of the inimitable <a href="http://gameabledisneypodcast.tumblr.com" target="_blank">Gameable Saturday Morning Podcast</a> (and its previous Gameable Pixar and Disney iterations), join us for an episode so monstrously huge we had to make it a two-parter! This time, we're talking about design considerations for a "moral universe"—the assumptions built into a fictional setting about the consequences and decisions that affect characters' moral efforts. We start with our <a href="http://www.patreon.com/savingthegame" target="_blank">Patreon backer</a> question, this time about potential real dangers of gaming. Then across two episodes, we cover the design aspects of a moral universe in great detail, and wrap up talking about the challenges and opportunities these present at the gaming table. Thanks again, Kris and Katrina—we're looking forward to joining you to talk about Saturday morning cartoons soon!</p>

<p>Once you're done with this half of Episode 91, <a href="http://www.stgcast.org/episode-91-creating-a-moral-universe-part-2-with-kris-katrina-ehrnman-newton" target="_blank">click here to listen to part two</a></p>

<p>Katrina previously joined us for <a href="/episode-58-prophecy-with-katrina-ehrnman/" target="_blank">Episode 58, "Prophecy"</a>, and Kris joined the three of us for <a href="/episode-67-breaking-canon-with-kris-newton-katrina-ehrnman-newton/" target="_blank">Episode 67, "Breaking Canon"</a>. Grant and Peter have also appeared on the Gameable Saturday Morning Podcast for <a href="http://gameabledisneypodcast.tumblr.com/post/127419241219/bonus-episode-10-the-prince-of-egypt-discussion?is_related_post=1" target="_blank">a bonus episode</a> on <a href="http://gameabledisneypodcast.tumblr.com/post/127331110094/bonus-episode-9-the-prince-of-egypt" target="_blank">The Prince of Egypt</a>.</p>

<p>We hit on a wide and strange variety of other things this episode, including but not limited to: <a href="http://www.depressionquest.com/" target="_blank">Depression Quest</a>; <a href="https://www.biblegateway.com/passage/?search=Genesis+18&amp;version=NIV" target="_blank">Genesis 18</a>; Batman; <a href="http://www.imdb.com/title/tt1836037/" target="_blank">Longmire</a>; <a href="http://www.imdb.com/title/tt0109506/?ref_=nv_sr_1" target="_blank">The Crow</a>; <a href="http://www.mouseguard.net/" target="_blank">Mouse Guard</a>; <a href="http://www.imdb.com/title/tt2357547/?ref_=nv_sr_1" target="_blank">Jessica Jones</a>; fighting hummingbirds; <a href="http://www.imdb.com/title/tt0088885/?ref_=nv_sr_2" target="_blank">The Care Bears Movie</a>; <a href="http://www.imdb.com/title/tt0103369/?ref_=nv_sr_3" target="_blank">Sailor Moon</a>; <a href="http://www.imdb.com/title/tt0119488/" target="_blank">L.A. Confidential</a>; <a href="http://www.lumpley.com/dogs.html" target="_blank">Dogs in the Vineyard</a>; <a href="http://atlas-games.com/in/kickstartpof/" target="_blank">Pillar of Fire</a>; and a May 2016 blog post from Peter, "<a href="/you-must-be-this-treacherous-to-ride-the-story/" target="_blank">You Must Be This Treacherous To Ride The Story</a>". Phew!</p>

<p><strong>Scripture:</strong> <a href="https://www.biblegateway.com/passage/?search=Genesis+3%3A22-24&amp;version=NIV" target="_blank">Genesis 3:22-24</a>, <a href="https://www.biblegateway.com/passage/?search=Amos+2%3A6-7&amp;version=NIV" target="_blank">Amos 2:6-7</a>, <a href="https://www.biblegateway.com/passage/?search=Matthew+5%3A44-45&amp;version=NIV" target="_blank">Matthew 5:44-45</a></p>

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